The Global EdTech Landscape with Michael Spencer

Michael Spencer is the CEO of Global Expansion Strategies, a firm that specializes in helping EdTech companies scale through broad adoption in international schools. Michael joins Mike Palmer to talk through his experiences in the field of international educational technology. Michael highlights the shifts that have taken place since the pandemic where we’re seeing a seismic shift from predominantly print curricula to a majority online. This is especially true in the International English Language programs, which are among the primary drivers of global EdTech. Michael also highlights how leading English language companies used to deliver across all four components of reading, writing, speaking, and listening whereas now he’s seeing increased specialization within each component.

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Making K12 EdTech Frictionless and Safe with Dan Carroll

Mike welcomes Dan Carroll, the co-founder and Chief Product Officer of Clever, which helps K-12 school districts, educators, and students navigate some of the complexities of the digital world. They begin by discussing Dan’s early career teaching for Teach for America, and then his move into educational technology administration. Frustrated by the speed he could launch new initiatives, with some friends he founded Clever to help teachers and students gain access to edtech easily and scalably.

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Building Virtual Reality Learning Experiences with Steve Grubbs

Steve Grubbs is the Founder of Victory XR, a company that specializes in using Virtual Reality to make compelling learning experiences. Steve joins Mike and begins by telling how he has stayed connected to education and technology in different capacities through his professional life before zeroing in on the work he’s been doing of late. Whether it’s building a VR simulation of the march across the Pettis Bridge in Selma or exploring anatomy, history or astronomy, Steve walks us through various ways in which 3D VR experiences are more emotionally resonant and in many cases more effective than their 2D alternatives.

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Using Virtual Reality to Teach Algebra with Anurupa Ganguly

Mike welcomes Anurupa Ganguly, founder and CEO of Prisms of Reality, a Virtual Reality solution for teaching K-12 algebra. As a student, teacher, and administrator, Anurupa was consistently frustrated by students’ lack of deep conceptual understanding of math and science. Find out how she’s leveraging the cutting-edge technology of VR to deepen and accelerate math learning in middle school.

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Combining Fun, Movement, and Learning to Code with Bryanne Leeming the Founder of Unruly Studios

Mike is joined by Bryanne Leeming, CEO of Unruly Studios, and creator of Unruly Spats. Bryanne begins by explaining the origins of Unruly Splats. Her early exposure to programming was key, as was the entrepreneurialism of her parents and her childhood involvement in sports. After graduating from college, she worked in product development. Seeing the interesting but often passive experiences offered by many Edtech products, Bryanne founded Unruly Studios.

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Making EdTech Fun and Engaging with Sean D’Arcy

Sean D’Arcy, VP of Kahoot! at School and Home, joins Mike to talk about what’s new and emerging from the interactive, gamified EdTech platform. We begin by getting Sean’s backstory as a technology, product, and marketing executive as we learn how he landed at Kahoot. Then we shift to the challenges and opportunities he’s seeing in this tumultuous year. We conclude with a conversation about Kahoot!’s recent integration with Bitmoji as we brainstorm better words for edutainment.

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The Power of ASSISTments to Augment Teaching with Dr. Neil Heffernan

Dr, Neil Heffernan, the William Smith Dean Chair Professor at Worcestor Polytechnic Institute (WPI), joins Mike to talk about how his career interweaves great teaching, computer science, and “ASSISTments” – a set of digital tools designed to make homework assignment and evaluation more efficient. Neil tells us his origin story which includes meeting his wife Cristina while teaching and doing research in K12 Education right through their creation of the ASSISTments Foundation for which Neil serves as the Chair.

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Visual Storytelling and Video with Mike Tringe and Sean Graham

Mike Tringe and Sean Graham from CreatorUp, a Digital Media Studio and Training Company, join Mike Palmer to discuss the critical role of visual storytelling and video for brands, universities, and individuals. We explore how CreatorUp leaned into Live Online delivery and educational use cases as the pandemic response required agility and resilience.

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The Augmented Reality Megatrend with Evan Gappelberg

Evan Gappelberg, the Founder and CEO of NexTech AR Solutions, joins us this week to dive into the emerging megatrend of augmented reality (or AR). Evan describes how NexTech AR Solutions was formed and how it went public as the first publicly traded pure AR play.

We then explore how the pandemic response has led to unprecedented growth both in AR and specifically in its educational applications. Evan outlines the recent work NexTech has done with Ryerson University as activities like lab session and other learning interventions have benefitted from use of their Augmented Reality as a Service platform ARitize.

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Teaching Media Literacy with Mucktracker

Kate Dalton and Dr. Eliot Chayt join Mike to talk about the critical importance of media literacy in today’s world. Eliot and Kate are the founders of an EdTech startup called Mucktracker, which provides a platform for students and educators to co-create a critical understanding of news and media drawn from various sources.

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SPOCs, OPMs, and People-Mediated Ed Tech with Warren Kennard

Warren Kennard joins Mike this week to explore the current state of affairs in educational technology. Warren has been working in educational technology for the past 20 years and is the Founder of ConnectEd and the Managing Director of the Cahoot Academy. After defining the distinctions between small private online courses (SPOCs) and massive open online courses (MOOCs), we dig into the importance of delivering people-mediated programs.

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